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Cyberculture and Cyborgs Sociologyindex, Sociology Books 2011, Cyborgs, Cyberculture and Cyborgs
The cyborg is the mascot of cyberculture. The cyborg represents a new
structure of technological fusion. Pacemakers, synthetic knee and hip joints, anabolic
steroids, and countless other technological advancements have enhanced the quality of
daily life and increased life expectancy dramatically. As Donna Haraway asserts in her
discussion of feminism, science, and technology, Simians, Cyborgs, and Women, "we are
all cyborgs" and the cyborg holds the promise of freedom from established categories
of difference by removing the physical/social distinctions based upon class, race,
sexuality, and most importantly, gender. The liberatory potential offered by the infusion
of technology into cybercultural social structure. Donna Haraway asserts "I would
rather be a cyborg than a goddess."
Cybernetic fusion serves to "express nostalgia for a time of masculine
superiority". In many instances cybernetic fusion posits a realm where previously
contested paradigms have become reinstitutionalized.
The cyborg is seen today as an organism that has technologically enhanced abilities. Cochlear implants and magnetic implants which provide people with a sense that they would not otherwise have had can be thought of as creating cyborgs.
In 2002 Project Cyborg, a British scientist, Kevin Warwick, had an array of 100 electrodes fired in to his nervous system in order to link his nervous system into the internet. He successfully carried out a series of experiments including extending his nervous system over the internet to control a robotic hand, a form of extended sensory input and the first direct electronic communication between the nervous systems of two humans.
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